Graduate Courses

Design Patterns & Innovations in User Interface

Course title(Chinese)

  • 用户界面的设计模式与创新

Course title(English)

  • DesignPatterns& Innovations inUser Interface

Credit(s)

  • 2

Hours

  • 32

Purpose

This course focus onguiding students to think about the innovation of UI from the perspective of Design Pattern.It involves a wide variety of case studies on classic User Interface Design Patterns, including discussions on the related cognitive, technical and esthetic issues. Students will learn the analytic framework and innovation methods in User Interface Design, and develop the ability to conceptualize and demonstrate new Design Pattern in User Interface Design practice.

About this course

Case studies on classic User Interface Design Patterns, including Input (such as Form, Process Guide, Content Management, etc.), Navigation (such as Tab, Menu, Category, etc.), Data Presentation (such as Table, List, Grid, etc.), and SpecificScenario UI Design Patterns (such as Social Network, e-Commerce, Game, etc.)

Innovative design practicesfor new UI Design Patternswhere students will first analyze the challenges and opportunities of old Design Patterns forspecific demand scenarios and technical conditions,and then conceptualizeinnovative design patterns and developcorresponding interactive prototypes.

Bibliography

[1] Tidwell, J. (2010). Designing interfaces. " O'Reilly Media, Inc.".

[2] Neil, T. (2014). Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps. " O'Reilly Media, Inc.".

[3] Cooper, A., Reimann, R., & Cronin, D. (2007). About face 3: the essentials of interaction design. John Wiley & Sons.

[4] Borchers, J. O. (2001). A pattern approach to interaction design. Ai & Society, 15(4), 359-376.

[5] http://www.UI-Patterns.com/

[6] http://www.designinginteractions.com/interviews


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